Rehabilitation of the Upper Arm Early After Stroke: Video Games versus Conventional Rehabilitation- A Randomized Controlled Trial | December 2019

Articles

Annals of Physical and Rehabilitation Medicine

https://www.sciencedirect.com/science/article/pii/S1877065719301885

Combination of a Serious Game Application and Direct Contact with Mental Health Patients | February 2022

Articles

International Journal of Mental Health and Addiction

https://link.springer.com/article/10.1007/s11469-022-00752-x

A Game Plan: Gamification Design Principles in mHealth Applications for Chronic Disease Management | July 2014

Articles

Health Informatics Journal

https://journals.sagepub.com/doi/full/10.1177/1460458214537511

Gaming for Adherence to Medication Using eHealth in Rheumatoid Arthritis (GAMER) Study: A Randomised Controlled Trial | November 2022

Articles

RMD Open

https://rmdopen.bmj.com/content/8/2/e002616

Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy | July 2016

Articles

JMIR Serious Games

https://games.jmir.org/2016/2/e11/

Brain Training with Non-Action Video Games Enhances Aspects of Cognition in Older Adults: A Randomized Controlled Trial | October 2014

Articles

Frontiers in Aging Neuroscience

https://www.frontiersin.org/articles/10.3389/fnagi.2014.00277/full

A Randomized Controlled Pilot Study of Home-Based Step Training in Older People Using Videogame Technology | March 2013

Articles

PLOS ONE

https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0057734

Energy Expenditure and Enjoyment during Active Video Gaming Using an Adapted Wii Fit Balance Board in Adults with Physical Disabilities: Observational Study | February 2019

Articles

JMIR Serious Games

https://games.jmir.org/2019/1/e11326/

Serious Game on a Smartphone for Adolescents Undergoing Hemodialysis: Development and Evaluation | September 2020

Articles

JMIR Serious Games

https://games.jmir.org/2020/3/e17979/

A Web-Based Serious Game on Delirium as an Educational Intervention for Medical Students: Randomized Controlled Trial | October 2018

Articles

JMIR Serious Games

https://games.jmir.org/2018/4/e17/

Effect of an Intervention Program Based on Active Video Games and Motor Games on Health Indicators in University Students: A Pilot Study | June 2018

Articles

International Journal of Environmental Research and Public Health

https://www.mdpi.com/1660-4601/15/7/1329

Digital Biomarkers for Well-Being through Exergame Interactions: Exploratory Study | September 2022

Articles

JMIR Serious Games

https://games.jmir.org/2022/3/e34768/

Electronic Gaming as Pain Distraction | January 2011

Articles

NCBI>Pain Research and Management

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3052404/

The Impact of Classroom Physical Activity Breaks on Middle School Students’ Health-Related Fitness: An Xbox One Kinetic Delivered 4-Week Randomized Controlled Trial | December 2016

Articles

ERIC>JTRM in Kinesiology

https://eric.ed.gov/?id=EJ1123140

Behavioral Science in Video Games for Children’s Diet and Physical Activity Change: Key Research Needs | March 2011

Articles

NCBI>Journal of Diabetes Science and Technology

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3125909/

Acceptability of an Adventure Video Game in the Treatment of Female Adolescents with Symptoms of Depression | April 2016

Articles

Research in Psychotherapy: Psychopathology, Process and Outcome

https://doi.org/10.4081/ripppo.2016.182

Gamifying Self-Management of Chronic Illnesses: A Mixed-Methods Study | September 2016

Articles

JMIR Serious Games

https://games.jmir.org/2016/2/e14/

Virtual Reality-Based Exercise with Exergames as Medicine in Different Contexts: A Short Review | January 2019

Articles

Clinical Practice and Epidemiology in Mental Health

http://dx.doi.org/10.2174/1745017901915010015

The Effects of Exergaming on Physical Activity in a Third-Grade Physical Education Class | March 2012

Articles

NCBI>Journal of Applied Behavior Analysis

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3297345/

The Use of Video Games in Teaching EFL Students to Write Arguments | October 2021

Theses-Dissertations

University of South Florida

https://digitalcommons.usf.edu/etd/9075/

Effects of 24-Week Exergame Intervention on the Gray Matter Volume of Different Brain Structures in Women with Fibromyalgia: A Single-Blind, Randomized Controlled Trial | July 2020

Articles

Journal of Clinical Medicine

https://www.mdpi.com/2077-0383/9/8/2436

Effects of Exergaming on Cognition and Gait in Older Adults at Risk for Falling | March 2020

Articles

Medicine and Science in Sports and Exercise

https://www.doi.org/10.1249/MSS.0000000000002167

Serious Games for Parkinson’s Disease Fine Motor Skills Rehabilitation Using Natural Interfaces (MEDINFO 2017: Precision Healthcare through Informatics) (Meetings-Events) | August 2017

Publications (Chapters)

IOS Press

https://dx.doi.org/10.3233/978-1-61499-830-3-74

Effects of Social Network Exposure on Nutritional Learning: Development of an Online Educational Platform | October 2015

Articles

JMIR Serious Games

https://games.jmir.org/2015/2/e7/

Effectiveness of Exergame Intervention on Walking in Older Adults: A Systematic Review and Meta-Analysis of Randomized Controlled Trials | June 2021

Articles

Physical Therapy and Rehabilitation Journal

https://doi.org/10.1093/ptj/pzab152

Introducing Gamification in eHealth Platforms for Promoting Wellbeing (Informatics and Technology in Clinical Care and Public Health) (Meetings-Events) | January 2022

Publications (Chapters)

IOS Press

https://dx.doi.org/10.3233/SHTI210928

Exergaming in Youth: Effects on Physical and Cognitive Health | April 2013

Articles (Manuscripts-Versions)

PubMed Central>Zeitschrift fur Psychologie

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4119754/

Development and Alpha Testing of QuitIT: An Interactive Video Game to Enhance Skills for Coping with Smoking Urges | September 2013

Articles

JMIR Research Protocols

http://www.researchprotocols.org/2013/2/e35

The Effect of Video Game Playing on Overweight/Obese Adolescents with Autism Spectrum Disorder | January 2015

Theses-Dissertations

University of Florida

https://ufdc.ufl.edu/UFE0047706/00001

Effects of Playing a Serious Computer Game on Body Mass Index and Nutrition Knowledge in Women | June 2016

Articles

JMIR Serious Games

https://games.jmir.org/2016/1/e8/

The Effect of Dance Mat Exergaming Systems on Physical Activity and Health-Related Outcomes in Secondary Schools: Results from a Natural Experiment | September 2014

Articles

BMC Public Health

https://bmcpublichealth.biomedcentral.com/articles/10.1186/1471-2458-14-951

Exergaming and Obesity in Youth: Current Perspectives | August 2016

Articles

International Journal of General Medicine

https://www.dovepress.com/exergaming-and-obesity-in-youth-current-perspectives-peer-reviewed-article-IJGM

Exercise Intensity Levels in Children with Cerebral Palsy While Playing with an Active Video Game Console | August 2013

Articles

Physical Therapy-American Physical Therapy Association

https://doi.org/10.2522/ptj.20120204

Use of Digital Game Therapy among Elderly Persons Undergoing Dialytic Treatment: Cognitive Aspects and Depressive Symptoms | July 2018

Articles

Revista Brasileira de Geriatria e Gerontologia

https://doi.org/10.1590/1981-22562018021.170184

Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study | October 2017

Articles

JMIR Serious Games

http://games.jmir.org/2017/4/e19/

Electronic Game: A Key Effective Technology to Promote Behavioral Change in Cancer Patients | July 2016

Articles

Journal of Cancer Research and Therapeutics

http://www.cancerjournal.net/text.asp?2016/12/2/474/154939

Wii-Fit for Improving Gait and Balance in an Assisted Living Facility: A Pilot Study | March 2012

Articles

Journal of Aging Research

https://www.hindawi.com/journals/jar/2012/597573/

Effects of Exergaming on Motor Skill Competence, Perceived Competence, and Physical Activity in Preschool Children | December 2018

Articles

Journal of Sport and Health Science

https://www.sciencedirect.com/science/article/pii/S2095254618301078

Therapeutic and Preventive Use of Video Games in Child and Adolescent Psychiatry: A Systematic Review | February 2020

Articles

Frontiers in Psychiatry

https://www.frontiersin.org/articles/10.3389/fpsyt.2020.00036/full

Virtual Reality Therapy for Adults Post-Stroke: A Systematic Review and Meta-Analysis Exploring Virtual Environments and Commercial Games in Therapy | March 2014

Articles

PLOS ONE

https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0093318

Executive Function and Self-Regulated Exergaming Adherence among Older Adults | December 2014

Articles

Frontiers in Human Neuroscience

https://www.frontiersin.org/articles/10.3389/fnhum.2014.00989/full

Therapeutic Use of Serious Games in Mental Health: Scoping Review | February 2022

Articles

BJPsych Open

https://doi.org/10.1192/bjo.2022.4

Increasing Speed of Processing with Action Video Games | December 2009

Articles (Manuscripts-Versions)

PubMed Central>Current Directions in Psychological Science

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2871325/

Motivating EFL Students: E-Learning Enjoyment as a Predictor of Vocabulary Learning through Digital Video Games | November 2016

Articles

Cogent Education

https://www.tandfonline.com/doi/full/10.1080/2331186X.2016.1255400

Exergaming in Older Adults: The Effects of Game Characteristics on Brain Activity and Physical Activity | May 2023

Articles

Frontiers in Aging Neuroscience

https://www.frontiersin.org/articles/10.3389/fnagi.2023.1143859/full

Home Is the New Gym: Exergame as a Potential Tool to Maintain Adequate Fitness Levels Also during Quarantine | May 2020

Articles

Human Movement

https://doi.org/10.5114/hm.2020.94826

Influence of a Character-Based App on Children’s Learning of Nutritional Information: Should Apps Be Served with a Side of Media Characters? | April 2018

Articles

NCBI>Games for Health Journal

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5905944/

Exercise Video Games and Exercise Self-Efficacy in Children | April 2016

Articles

Global Pediatric Health

http://journals.sagepub.com/doi/10.1177/2333794X16644139

Brain-Computer Interface Game Applications for Combined Neurofeedback and Biofeedback Treatment for Children on the Autism Spectrum | July 2014

Articles

Frontiers in Neuroengineering

https://www.frontiersin.org/articles/10.3389/fneng.2014.00021/full

Computer Game Play Reduces Intrusive Memories of Experimental Trauma via Reconsolidation-Update Mechanisms | July 2015

Articles

NCBI>Psychological Science

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4526368/